Katasu Yoshia

Mid Level Enforcer in the Okina


Male Human Samurai 1
LE Medium Humanoid (Human)
Init 1; Senses Perception +2


AC 17, touch 11, flat-footed 16   (6 armor, 1 Dex)
hp 15 (1d10
Fort 6, Ref 1, Will 1
Defensive Abilities Resolve (1/day)


Spd 20 ft.
Melee Gauntlet (from Armor) +6 (1d3
5/20/x2) and
   Katana 7 (1d87/18-20/x2) and
   Unarmed Strike 6 (1d35/20/x2)
Special Attacks Ronin’s Challenge 1/1 (1/day)


Str 20, Dex 13, Con 18, Int 13, Wis 12, Cha 8
Base Atk 1; CMB 6; CMD 17
Feats Swap Places, Weapon Focus: Katana
Skills Acrobatics -3, Climb 4, Escape Artist -4, Fly -4, Intimidate +3, Perception +2, Ride -4, Stealth -4, Survival +5, Swim +4 Modifiers 5 Ride while riding your bonded mount.
Languages Common, Other Language
SQ Animal Companion Link (Ex)
Combat Gear Chainmail, Katana;


5 Ride while riding your bonded mount. (Ex) Cancel your armor check penalty of -5 while riding your mount.
Animal Companion Link (Ex) You have a link with your Animal Companion.
Resolve (1/day) (Ex) Starting at 1st level, the samurai gains resolve that he can call upon to endure even the most devastating wounds and aff lictions. He can use this ability once per day at 1st level, plus one additional time per day for every two samurai levels beyon
Ronin’s Challenge +1/1 (1/day) (Ex) +1 to damage target, -2 AC vs. others when used, +1 attack/dodge AC vs challenger when returning a challenge
Swap Places You can trade places with an ally with this feat during your movement.


Katasu Yoshia

Alyeria Chronicles Demonicrose Demonicrose